int buzzer = 3;
void setup() {
pinMode(3,OUTPUT);
}
void loop(){
tone(buzzer, 660 ,100);
delay ( 150);
tone(buzzer, 660 ,100);
delay ( 300);
tone(buzzer, 660 ,100);
delay ( 300);
tone(buzzer, 510 ,100);
delay ( 100);
tone(buzzer, 660 ,100);
delay ( 300);
tone(buzzer, 770 ,100);
delay ( 550);
tone(buzzer, 380 ,100);
delay ( 575);
tone(buzzer, 510 ,100);
delay ( 450);
tone(buzzer, 380 ,100);
delay ( 400);
tone(buzzer, 320 ,100);
delay ( 500);
tone(buzzer, 440 ,100);
delay ( 300);
tone(buzzer, 480 ,80);
delay ( 330);
tone(buzzer, 450 ,100);
delay ( 150);
tone(buzzer, 430 ,100);
delay ( 300);
tone(buzzer, 380 ,100);
delay ( 200);
tone(buzzer, 660 ,80);
delay ( 200);
tone(buzzer, 760 ,50);
delay ( 150);
tone(buzzer, 860 ,100);
delay ( 300);
tone(buzzer, 700 ,80);
delay ( 150);
tone(buzzer, 760 ,50);
delay ( 350);
tone(buzzer, 660 ,80);
delay ( 300);
tone(buzzer, 520 ,80);
delay ( 150);
tone(buzzer, 580 ,80);
delay ( 150);
tone(buzzer, 480 ,80);
delay ( 500);
tone(buzzer, 510 ,100);
delay ( 450);
tone(buzzer, 380 ,100);
delay ( 400);
tone(buzzer, 320 ,100);
delay ( 500);
tone(buzzer, 440 ,100);
delay ( 300);
tone(buzzer, 480 ,80);
delay ( 330);
tone(buzzer, 450 ,100);
delay ( 150);
tone(buzzer, 430 ,100);
delay ( 300);
tone(buzzer, 380 ,100);
delay ( 200);
tone(buzzer, 660 ,80);
delay ( 200);
tone(buzzer, 760 ,50);
delay ( 150);
tone(buzzer, 860 ,100);
delay ( 300);
tone(buzzer, 700 ,80);
delay ( 150);
tone(buzzer, 760 ,50);
delay ( 350);
tone(buzzer, 660 ,80);
delay ( 300);
tone(buzzer, 520 ,80);
delay ( 150);
tone(buzzer, 580 ,80);
delay ( 150);
tone(buzzer, 480 ,80);
delay ( 500);
tone(buzzer, 500 ,100);
delay ( 300);
tone(buzzer, 760 ,100);
delay ( 100);
tone(buzzer, 720 ,100);
delay ( 150);
tone(buzzer, 680 ,100);
delay ( 150);
tone(buzzer, 620 ,150);
delay ( 300);
tone(buzzer, 650 ,150);
delay ( 300);
tone(buzzer, 380 ,100);
delay ( 150);
tone(buzzer, 430 ,100);
delay ( 150);
tone(buzzer, 500 ,100);
delay ( 300);
tone(buzzer, 430 ,100);
delay ( 150);
tone(buzzer, 500 ,100);
delay ( 100);
tone(buzzer, 570 ,100);
delay ( 220);
tone(buzzer, 500 ,100);
delay ( 300);
tone(buzzer, 760 ,100);
delay ( 100);
tone(buzzer, 720 ,100);
delay ( 150);
tone(buzzer, 680 ,100);
delay ( 150);
tone(buzzer, 620 ,150);
delay ( 300);
tone(buzzer, 650 ,200);
delay ( 300);
tone(buzzer, 1020 ,80);
delay ( 300);
tone(buzzer, 1020 ,80);
delay ( 150);
tone(buzzer, 1020 ,80);
delay ( 300);
tone(buzzer, 380 ,100);
delay ( 300);
tone(buzzer, 500 ,100);
delay ( 300);
tone(buzzer, 760 ,100);
delay ( 100);
tone(buzzer, 720 ,100);
delay ( 150);
tone(buzzer, 680 ,100);
delay ( 150);
tone(buzzer, 620 ,150);
delay ( 300);
tone(buzzer, 650 ,150);
delay ( 300);
tone(buzzer, 380 ,100);
delay ( 150);
tone(buzzer, 430 ,100);
delay ( 150);
tone(buzzer, 500 ,100);
delay ( 300);
tone(buzzer, 430 ,100);
delay ( 150);
tone(buzzer, 500 ,100);
delay ( 100);
tone(buzzer, 570 ,100);
delay ( 420);
tone(buzzer, 585 ,100);
delay ( 450);
tone(buzzer, 550 ,100);
delay ( 420);
tone(buzzer, 500 ,100);
delay ( 360);
tone(buzzer, 380 ,100);
delay ( 300);
tone(buzzer, 500 ,100);
delay ( 300);
tone(buzzer, 500 ,100);
delay ( 150);
tone(buzzer, 500 ,100);
delay ( 300);
tone(buzzer, 500 ,100);
delay ( 300);
tone(buzzer, 760 ,100);
delay ( 100);
tone(buzzer, 720 ,100);
delay ( 150);
tone(buzzer, 680 ,100);
delay ( 150);
tone(buzzer, 620 ,150);
delay ( 300);
tone(buzzer, 650 ,150);
delay ( 300);
tone(buzzer, 380 ,100);
delay ( 150);
tone(buzzer, 430 ,100);
delay ( 150);
tone(buzzer, 500 ,100);
delay ( 300);
tone(buzzer, 430 ,100);
delay ( 150);
tone(buzzer, 500 ,100);
delay ( 100);
tone(buzzer, 570 ,100);
delay ( 220);
tone(buzzer, 500 ,100);
delay ( 300);
tone(buzzer, 760 ,100);
delay ( 100);
tone(buzzer, 720 ,100);
delay ( 150);
tone(buzzer, 680 ,100);
delay ( 150);
tone(buzzer, 620 ,150);
delay ( 300);
tone(buzzer, 650 ,200);
delay ( 300);
tone(buzzer, 1020 ,80);
delay ( 300);
tone(buzzer, 1020 ,80);
delay ( 150);
tone(buzzer, 1020 ,80);
delay ( 300);
tone(buzzer, 380 ,100);
delay ( 300);
tone(buzzer, 500 ,100);
delay ( 300);
tone(buzzer, 760 ,100);
delay ( 100);
tone(buzzer, 720 ,100);
delay ( 150);
tone(buzzer, 680 ,100);
delay ( 150);
tone(buzzer, 620 ,150);
delay ( 300);
tone(buzzer, 650 ,150);
delay ( 300);
tone(buzzer, 380 ,100);
delay ( 150);
tone(buzzer, 430 ,100);
delay ( 150);
tone(buzzer, 500 ,100);
delay ( 300);
tone(buzzer, 430 ,100);
delay ( 150);
tone(buzzer, 500 ,100);
delay ( 100);
tone(buzzer, 570 ,100);
delay ( 420);
tone(buzzer, 585 ,100);
delay ( 450);
tone(buzzer, 550 ,100);
delay ( 420);
tone(buzzer, 500 ,100);
delay ( 360);
tone(buzzer, 380 ,100);
delay ( 300);
tone(buzzer, 500 ,100);
delay ( 300);
tone(buzzer, 500 ,100);
delay ( 150);
tone(buzzer, 500 ,100);
delay ( 300);
tone(buzzer, 500 ,60);
delay ( 150);
tone(buzzer, 500 ,80);
delay ( 300);
tone(buzzer, 500 ,60);
delay ( 350);
tone(buzzer, 500 ,80);
delay ( 150);
tone(buzzer, 580 ,80);
delay ( 350);
tone(buzzer, 660 ,80);
delay ( 150);
tone(buzzer, 500 ,80);
delay ( 300);
tone(buzzer, 430 ,80);
delay ( 150);
tone(buzzer, 380 ,80);
delay ( 600);
tone(buzzer, 500 ,60);
delay ( 150);
tone(buzzer, 500 ,80);
delay ( 300);
tone(buzzer, 500 ,60);
delay ( 350);
tone(buzzer, 500 ,80);
delay ( 150);
tone(buzzer, 580 ,80);
delay ( 150);
tone(buzzer, 660 ,80);
delay ( 550);
tone(buzzer, 870 ,80);
delay ( 325);
tone(buzzer, 760 ,80);
delay ( 600);
tone(buzzer, 500 ,60);
delay ( 150);
tone(buzzer, 500 ,80);
delay ( 300);
tone(buzzer, 500 ,60);
delay ( 350);
tone(buzzer, 500 ,80);
delay ( 150);
tone(buzzer, 580 ,80);
delay ( 350);
tone(buzzer, 660 ,80);
delay ( 150);
tone(buzzer, 500 ,80);
delay ( 300);
tone(buzzer, 430 ,80);
delay ( 150);
tone(buzzer, 380 ,80);
delay ( 600);
tone(buzzer, 660 ,100);
delay ( 150);
tone(buzzer, 660 ,100);
delay ( 300);
tone(buzzer, 660 ,100);
delay ( 300);
tone(buzzer, 510 ,100);
delay ( 100);
tone(buzzer, 660 ,100);
delay ( 300);
tone(buzzer, 770 ,100);
delay ( 550);
tone(buzzer, 380 ,100);
delay ( 575);
}