27 Oct
car bluetooth 4wd

//L298 Connection   

  const int motorA1  = 5;  // Pin  in1 of L298

  const int motorA2  = 6;  // Pin  in2 of L298

  const int motorB1  = 10; // Pin in3 of L298

  const int motorB2  = 11;  // Pin in4 of L298

//Leds connected to Arduino UNO Pin 13-12-9

  const int ledAnt  = 13; // Led fari anteriori

  const int ledPost = 12; //led fari posteriori

  const int frecce = 9; // led luci di emergenza

//Buzzer / Speaker to Arduino UNO Pin 3

  const int buzzer = 3 ;   

//Useful Variables

  int i=0;

  int j=0;

  int state;

  int vSpeed=200;     // Default speed, from 0 to 255


void setup() {

    // Set pins as outputs:

    pinMode(motorA1, OUTPUT);

    pinMode(motorA2, OUTPUT);

    pinMode(motorB1, OUTPUT);

    pinMode(motorB2, OUTPUT);

    pinMode(ledAnt, OUTPUT); 

    pinMode(ledPost, OUTPUT);  

    pinMode(frecce,OUTPUT); 

    // Initialize serial communication at 9600 bits per second:

    Serial.begin(9600);

}

 

void loop() {


  //Save income data to variable 'state'

    if(Serial.available() > 0){     

      state = Serial.read();  

      Stop(); 

    }

  

     

  /***********************Forward****************************/

  //If state is equal with letter 'A', car will go forward!

    if (state == 'A') {

      analogWrite(motorA1, vSpeed); 

      analogWrite(motorA2, 0);

      analogWrite(motorB1, vSpeed);      

      analogWrite(motorB2, 0); 

     

    }

  /***********************Backward****************************/

  //If state is equal with letter 'I', car will go backward

    else if (state == 'I') {

      analogWrite(motorA1, 0);   

      analogWrite(motorA2, vSpeed); 

      analogWrite(motorB1, 0);  

      analogWrite(motorB2, vSpeed); 

    }

  /***************************Left*****************************/

  //If state is equal with letter 'S', wheels will turn left

    else if (state == 'S') {

      analogWrite(motorA1, 200);   

      analogWrite(motorA2, 0); 

      analogWrite(motorB1, 0); 

      analogWrite(motorB2, 200); 

    }

  /***************************Right*****************************/

  //If state is equal with letter 'D', wheels will turn right

    else if (state == 'D') {

      analogWrite(motorA1, 0);   

      analogWrite(motorA2, 200); 

      analogWrite(motorB1, 200);   

      analogWrite(motorB2, 0);     

    }

  /************************Luci Anteriori*****************************/

  //If state is equal with letter 'B', turn leds on or of off

    else if (state == 'B') {

      if (i==0){  

         digitalWrite(ledAnt, HIGH); 

         i=1;

      }

      else if (i==1){

         digitalWrite(ledAnt, LOW); 

         i=0;

      }

      state='n';

    }

     /************************Luci Posteriori*****************************/

  //If state is equal with letter 'E', turn leds on or of off

    else if (state == 'E') {

      if (i==0){  

         digitalWrite(ledPost, HIGH); 

         i=1;

      }

      else if (i==1){

         digitalWrite(ledPost, LOW); 

         i=0;

      }

      state='n';

    }

     /************************Luci di Emergenza*****************************/

  //If state is equal with letter 'E', turn leds on or of off

    else if (state == 'F') {

      if (i==0){  

         digitalWrite(frecce, HIGH);

         delay(1000);

         digitalWrite(frecce, LOW);

         delay(1000);

         digitalWrite(frecce, HIGH);

         delay(1000);

         digitalWrite(frecce, LOW);

         delay(1000);

         i=1;

      }

      else if (i==1){

         digitalWrite(frecce, LOW); 

         i=0;

      }

      state='n';

    }

  /**********************Horn sound***************************/

  //If state is equal with letter 'C', play (or stop) horn sound

    else if (state == 'C'){

      if (j==0){  

         tone(buzzer, 1000);//Speaker on 

         j=1;

      }

      else if (j==1){

         noTone(buzzer);    //Speaker off 

         j=0;

      }

      state='n';  

    }

  /************************Stop*****************************/

  //If state is equal with letter 'S', stop the car

    else if (state == 'P'){

        analogWrite(motorA1, 0);  

        analogWrite(motorA2, 0); 

        analogWrite(motorB1, 0);  

        analogWrite(motorB2, 0);

        digitalWrite(ledPost, HIGH);

        

        noTone(buzzer);

    }


   

}


void Stop() {

  analogWrite(motorA1, 0);  

  analogWrite(motorA2, 0); 

  analogWrite(motorB1, 0);  

  

  analogWrite(motorB2, 0);

}

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